SVG Editor brings the timeless palette-driven workflow to native SVG editing — pen tool, pathfinder, gradients and layers.
Pen, shapes, freehand, gradients and more — arranged the way that made classic illustration software legendary.
Draw precise Bézier paths with the Pen, then refine every node with Add Anchor, Delete Anchor and Convert Direction Point. Direct Selection gives you full control over handles.
All drawing tools →
Linear, radial and mesh gradients with a dedicated palette. A full swatch library, pattern fills, transparency with blend modes, and custom brushes defined from your own artwork.
Color & styling →Unite, subtract, intersect and exclude shapes; divide, trim, merge and crop. Align & distribute, join and average points, outline strokes, offset paths and round corners — the full path toolbox.
Editing & objects →
Name, reorder, lock, hide and color-code your layers from the Layers palette. Everything is stored as clean, standard SVG groups — no proprietary format.
The interface →Type plain language into the AI Console and get real, layer-aware vectors you can keep editing — insert a single shape or restyle a whole document. Choose your engine: the built-in server (no key needed), or bring your own Claude, OpenAI or Gemini API key with a custom base prompt.
See how it works →
SVG Editor is packed with production features. Every card below is a deep dive into one area.
Free on the Mac App Store. Draw it, style it, ship clean standard SVG.
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