Color and styling
Swatches, gradients, mesh, patterns, strokes and effects.
SVG Editor gives color its own production system. Use reusable swatches, edit gradients in a dedicated palette, apply mesh shading, define patterns, style strokes, control transparency and add SVG-based effects.
Fill and stroke proxies
The Toolbox exposes active fill and stroke. Swap them with X, set active paint to None with /, and reset defaults with D.
Stroke styling
Control stroke weight, arrowheads and related stroke appearance from the Stroke palette and filter/stylize commands.
Named swatches
Use process colors, grayscale steps, registration colors, tints and custom swatches. Updating a swatch can retint every element that uses it.
CMYK swatches
CMYK swatches store real C, M, Y and K values from 0 to 100, enabling print-oriented color decisions inside SVG artwork.
Pattern palette
Apply repeating vector pattern fills. Patterns are useful for fabric-like textures, diagrams, decorative surfaces and consistent branded motifs.
Hatch palette
Hatch applies vector tile figures as real hatch fills, giving technical and illustrative artwork a reusable line-pattern vocabulary.
Brushes
Define brushes from selected artwork and reuse them for repeated marks. Brush workflows support scatter and calligraphic-style artwork.
Symbols
Store reusable artwork as symbols, place repeated instances, and keep complex documents smaller and more consistent.
Transparency and blend modes
Set object opacity and blending from the Transparency palette. Show the transparency grid to inspect alpha behavior visually.
Color filters
Adjust Colors, Blend Front to Back, Blend Horizontally, Blend Vertically, Convert to Grayscale, Invert Colors and Saturate provide batch color transformation tools.
Distort filters
Free Distort, Punk and Bloat, Roughen, Scribble and Tweak, Twirl and Zig Zag reshape selected vector artwork for expressive effects.
Stylize and image effects
Add Arrowheads, Drop Shadow, Round Corners and raster-style Image Effects such as grayscale, sepia, invert, brightness, contrast, saturation and blur.